Lord Vyemm
Level 66 · Velious Dragons · Paladin · Temple of Veeshan
Considered alone, he is arguably the most difficult dragon in ToV, even more difficult than Vulak`Aerr. Hits for a max of ~1,200; has ~500,000 HP. Every 12 seconds, Scream of Chaos is cast from an unknown source (a knockback away from Lord Vyemm). This is resistable but it's extremely difficult to do so due to his level advantage. Like Tunare, if the main tank is flung out of his melee range, he may switch targets. He casts Call of the Zero every six seconds. Is dragonbane-able. He summons players on his aggro table at 100% HP. He aggroes any player on Vulak's aggro table. He also may share an aggro table with his guard, Hsrek. He should be pulled and killed first, even if it means losing several players to Vyemm's 100% HP summon ability. === Strategy === Unslowable. Slowable by Trident of the Deep Sea. Immune to MR slows. His AoE can be a pain in the arse, but there is a ledge on the northwest side that the clerics can cast the Complete Heal chain from without getting hit. Just be sure the main tank isn't out of range when they go flying. The main thing in this fight is positioning. If you are badly positioned, you will be thrown into the lava pit. Vyemm's AoE will basically throw you in the air backward (like Gravity Flux), so keep the wall to your back to be kicked into the rock instead of the lava. Also, as soon as you are back on the ground, move from the corner you've been thrown into or you will block other people in, making them unable to cast on melee or Vyemm. The GFlux thing happens often so keep in mind that clerics need to have fast healing spells loaded because most complete heals will be interrupted. Wizards: Lure of Ice and Flame both land (and bane of course). There is usually enough time to run in and nuke one or more times between knockbacks.
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